by Castigere, 11 days ago
#1: Instances in Wrath are much shorter.
The days of three hour Shadowlabs runs are over. The longer instances can be done in about 90 minutes. Violet Hold is a timed event at about 20 minutes. Azjol-Nerub is little more than three boss events placed back to back and takes about 20 minutes as well.
#2: It's not that big a deal if only hunter gear and pally plate drops from the bosses.
The dungeon quests currently give gear that ranks right up with the BoP boss drops and is far superior to normal quest rewards. And nearly every run has at least one BoE blue drop. Add in the considerable XP you get and it's the best benefit-per-hour activity in the game at present.
#3: The Blizzard keyword of the expansion is accessibility.
Normal and heroic dungeons have never been friendlier to groups with odd class compositions, or players who are off-spec or undergeared. If you're struggling with gear, it's a great opportunity to make some progress and make leveling less painful.
#4: We like running with people with little or no instance experience.
So you leveled all the way to 70 without ever stepping in an instance? that's fine! We have lots of experienced players to help you through it and give you pointers if you want them, We'll have you ready for heroics in no time. And who wouldn't like to do a 20-minute heroic dungeon and get epic loot?
#5: You're missing out on the fun!
What could be more epic than running Utgarde pinnacle, fighting your way through wave after wave of undead vikings, then grabbing a harpoon from the corpse of a Vrykul and hurling it at the dragon above you about to blast you with frost breath? Doing it with your friends! Take a break from the monotony of questing and try an instance today!